Technique reference and sources
Picture the market as a toll booth with two gates. You pay the ask to buy and receive the bid to sell, and the gap between them is the toll. The mid is the centerline of the road, a neutral place to mark your position. Buy 300 at the ask of 10.20 with the mid at 10.00 and you are 0.20 per unit behind the moment you pay: 300 × (10.00 - 10.20) = -60.
When this method fits
- You are given a bid and ask and asked for the spread or the mid.
- You must value a position after a trade or after the market moves.
- An interviewer asks how much you are up or down on a fill.
- You need to check the sign of a P&L before reading the number.
- Read the market. Write bid and ask, then compute spread = ask - bid and mid = (bid + ask) / 2.
- Fix your side. You bought if you lifted the ask, so you are long. You sold if you hit the bid, so you are short.
- Pick the mark. Mark at the mid unless the problem says otherwise. Marking a long at the bid is the stricter exit view.
- Apply the sign rule. Long: qty × (mark - entry). Short: qty × (entry - mark). Check the sign by asking whether the market moved toward you.
- 10.20 - 9.80 = 0.40
- (9.80 + 10.20) / 2 = 10
- 101.50 - 100.50 = 1
- 300 × (10 - 10.20) = -60
- 100 × (52 - 50) = 200
- 200 × (4.95 - 5) = -10
- 50 × (30 - 28) = 100
Common traps
Flipping the sign for a short position by using mark minus entry. A short gains when the price falls. Use entry minus mark: selling at 8.40 and marking at 8.10 gives 250 × (8.40 - 8.10) = 75, a gain.
Reporting the spread as the loss on a trade instead of half the spread. Crossing the market and marking at the mid costs half the spread per unit. With a 0.40 spread the loss is 0.20 per unit.
Computing the mid by averaging the wrong two numbers, such as the last trade and the ask. The mid is (bid + ask) / 2 of the current market: (9.80 + 10.20) / 2 = 10.
- Mid: (20.30 + 20.40) / 2 = 20.35
- Long P&L at the mid: 500 × (20.35 - 20.10) = 125
- A stricter view marks at the bid you could sell at: 500 × (20.30 - 20.10) = 100
Source notes
These explanations and questions are written for QuantArc. Links show the underlying mathematics and learning design.
Figgie (Jane Street)
Landing page checked: Jane Street's card game that simulates elements of markets and trading, with rules, a tutorial and a learning mode. Practice companion only; its rules and strategy tips were not reviewed against these lessons. Lesson examples are original.
tradermath.org market games
Listing page checked: browser games including market making on dice, a card market-taking game, Fermi estimation and a trading game. Practice companion only; game content was not played or reviewed against these lessons. Lesson examples are original.
IES: Organizing Instruction and Study to Improve Student Learning
Supports worked examples, retrieval, explanations and spaced study. Does not establish QuantArc's exact lesson length, mastery threshold or review intervals.